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salmonwrap #24
我对比了一下 edge 和 chrome 的 gpu 信息,chrome 里 Video Acceleration Information Decoding 下面一项都没有了。
Video Acceleration Information
==============================
Decoding :
Encoding :
Encode h264 baseline : 32x32 to 1920x1088 pixels, and/or 30.000 fps.
Encode h264 baseline : 32x32 to 1088x1920 pixels, and/or 30.000 fps.
Encode h264 main : 32x32 to 1920x1088 pixels, and/or 30.000 fps.
Encode h264 main : 32x32 to 1088x1920 pixels, and/or 30.000 fps.
Encode h264 high : 32x32 to 1920x1088 pixels, and/or 30.000 fps.
Encode h264 high : 32x32 to 1088x1920 pixels, and/or 30.000 fps.
Encode av1 profile main: 32x32 to 1920x1088 pixels, and/or 30.000 fps.
Encode av1 profile main: 32x32 to 1088x1920 pixels, and/or 30.000 fps.
还有一些我觉得重要的不一样的信息
Chrome 里是这样的:
Graphics Feature Status
=======================
* Canvas: Hardware accelerated
* Canvas out-of-process rasterization: Disabled
* Direct Rendering Display Compositor: Disabled
* Compositing: Hardware accelerated
* Multiple Raster Threads: Enabled
* OpenGL: Enabled
* Rasterization: Unavailable
* Raw Draw: Disabled
* Skia Graphite: Disabled
* Video Decode: Hardware accelerated
* Video Encode: Hardware accelerated
* Vulkan: Disabled
* WebGL: Hardware accelerated
* WebGL2: Hardware accelerated
* WebGPU: Hardware accelerated
……
Problems Detected
=================
* GPU rasterization should only be enabled on NVIDIA, Intel, AMD RX-R2 GPUs with DX11+, certain QC devices+drivers or any GPU using ANGLE's GL backend.:
(
http://crbug.com/1047002), (
http://crbug.com/1462800)
Disabled Features: gpu_tile_rasterization
* Some drivers are unable to reset the D3D device in the GPU process sandbox
Applied Workarounds: exit_on_context_lost
Edge 里:
Graphics Feature Status
=======================
* Canvas: Hardware accelerated
* Canvas out-of-process rasterization: Enabled
* Direct Rendering Display Compositor: Disabled
* Compositing: Hardware accelerated
* Multiple Raster Threads: Enabled
* OpenGL: Enabled
* Rasterization: Hardware accelerated
* Raw Draw: Disabled
* Skia Graphite: Disabled
* Video Decode: Hardware accelerated
* Video Encode: Hardware accelerated
* Vulkan: Disabled
* WebGL: Hardware accelerated
* WebGL2: Hardware accelerated
* WebGPU: Hardware accelerated
……
Problems Detected
=================
* Some drivers are unable to reset the D3D device in the GPU process sandbox
Applied Workarounds: exit_on_context_lost
上面主要是这两项 Canvas out-of-process rasterization 和 Rasterization 不一致,还有 Chrome 里多了一项
* GPU rasterization should only be enabled on NVIDIA, Intel, AMD RX-R2 GPUs with DX11+, certain QC devices+drivers or any GPU using ANGLE's GL backend.:
(
http://crbug.com/1047002), (
http://crbug.com/1462800)
Disabled Features: gpu_tile_rasterization